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The Select object interaction emits an event once the learner selects the object with their controller (point and click).

An example of how the Select object interaction could be used is when the learner is presented with several items and must select from the available options. If the learner selects the correct object, the scenario will proceed.

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This is a simple use of the Select resource. I want the learner to select the Wrench in the Workshop.

  • Add the object(s) to be selected in a frame as a Scene Object.

  • Add the Select resource to the frame.

    • Choose the object to be selected as the World Object.

    • Choose the Event to be emitted upon the object being selected (optional):

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Additional Options:

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  • In this case I will add the wrench, but also a few other items that are located on the floor around the wrench:

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  • In the next frame, I’ve added a Screen Message Resource to let the learner know what to do:

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  • In the next frame I’m going to add the Select resource and choose the World Object as the wrench. In this example, I will also create two more Select resources for the other two objects in my scene. The wrench has the event “Correct” and the other items have the event “Incorrect”.

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When the learner chooses the wrench this will fire a correct event. If the learner chooses the flashlight or hammer, an incorrect event will fire. I want to have a message that shows based on each scenario.

  • Under each Select resource, click on the Event Link Shortcut (the blue + icon)

  • For the Wrench - Correct frame, I added a Screen Message letting the learner what to do next:

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Additionally, I triggered the next set of instructions to appear after the Select was Complete:

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  • For the Hammer and Flashlight - Incorrect frames, I added a Screen Message letting them know this was the wrong selection:

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This is what it would look like in the headset:

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View video in full screen on Vimeo at this link.