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You can attach a Positional Anchor to a screen message, a sound, a 3D asset, and more. You can also use them with World Proximity Conditions to know if a user learner has moved to a certain spot in the VR simulation.

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Compared to other anchor resources, this resource provides additional optional fields that can enhance the user learner interaction experience with UI panels.

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Follow these steps to create your own, custom Positional Anchor:

  • Open a project in StoryFlowStoryflow.

  • Go to your anchor catalog within the catalog area and open the Named Positional Anchors folder (or create one if it doesn't exist).

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  • Create a new anchor :

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  • Save your changes in StoryFlowby clicking on the + icon

Next, we will set the position.

Setting the Position of your Positional Anchors

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  • Open the appropriate script and go to the area where your scene objects are.

  • Use the catalog icon on the far right to find your positional anchor.

  • Drag the anchor to the script and save:

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  • Open the frame where you want to put the resource.  In this example, I want to add a video at the end.

  • Add the appropriate resource for the content and select your custom anchor:

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  • Test in the headset:

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Example:  Using World Object Proximity Conditions with Positional Anchor

The World Object Proximity Condition is met when the user learner is within range of the specified world objects.  In this example, I want a screen message to appear once the learner moves to a certain location that I've determined with my "Anchor 2".

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