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Open, Activate (can be active and not open if it is in line in a narrator track, for instance), Close, Complete.

Example in the Headset

In this example, I want to play some ambient air conditioning noise in the Workshop environment.

  • Open the frame you'd like to insert the audio into.

  • Drag and drop the Audio resource into the resources pane of the frame.

  • Click on Media.  You will be presented with a list of audio files that you've previously added to this project.

  • Click on the audio file you'd like to add.

  • Choose any of the optional fields above.

In this example in the Workshop, I have an audio file that instructs the learner on what to do.  So I'veI’ve chosen the following optional fields:

  • Chosen that "Your First Task" audio file;

    • Set the Anchor to the "Speaker" so that the sound comes from there;

    • Set the Volume; and

    • Set a Delay of 2 seconds so that the audio doesn't start right away.

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    • Volume to 0.3; and

    • Chosen the Ambient track:

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This is what the learner will experience - listen for the air conditioning noise to start:

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View this video full screen on Vimeo at this link.