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The Equip object interaction emits an event once the user learner takes a specified object onto a target. The target must be an object that is specified in an Equip Target resource.
An example of how the Equip object interaction could be used is when the user learner needs to equip different types of PPE (personal protective equipment, i.e. mask, gown) or safety equipment before progressing through the scenario. Once the user learner equips the correct objects, the scenario progresses.
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Required Fields
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Title | Description |
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World Object | The item the learner is to equip. |
Equip Target | Where the learner is to equip the item. |
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Add the World Object (safety hat) and the Equip Target (head) into a frame as scene objects:
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Add the Equip Resource to the frame:
Choose the World Object (safety hat) and the Equip Target (head) from the respective dropdowns.
Add a prompt to give the learner instructions (optional):
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In this example, I've added a Notification to play after the learner equips the hat:
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