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The Reach resource positions a character's limb towards a target, i.e. hands or feet. This resource is a type of Character Action.
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Required Fields
Field Name | Description |
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Character | Specifies the character to reach. |
Body Part | Specifies the limb the character will use to reach the target. |
Target | Specifies the scene object that the character reaches for. |
Optional Fields
Field Name | Description |
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Weight | How significant the reach is (more subtle is usually better). |
Transition Duration | Specifies how long the transition is into the reach animation. |
Hold Duration | Specifies how long the character holds the reach. |
Exit Duration | Specifies how long the character transitions out of the reach animation. |
Priority | Specifies how high the priority of the animation is. If multiple animations are used at the same time, the highest priority action will take effect. |
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