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An example of this would be a Screen Message firing off “Option 1” when a user answers an on-screen question. Or a “Close” event when a Screen Message is closed.
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Required Fields:
Field Name | Description |
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Script Object | Specifies the object to listen to that will fire the event. |
Event | Specifies the event being listened for. This is the event that must be fired in order for this Condition to be true. |
Optional Fields:
Field Name | Description |
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Negate Result | Specifies if the result is negated. If the object does not emit the specified event, then the condition is met. For example, if there is a Screen Message resource and the learner does not close the message then the event would fire because the message was never closed. |
Ignore Previous | Specifies if the condition is listening only for the most current event emitted by the object. |
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