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An example of this would be a Screen Message firing off “Option 1” when a user answers an on-screen question. Or a “Close” event when a Screen Message is closed.

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Required Fields:

Field Name

Description

Script Object

Specifies the object to listen to that will fire the event.

Event

Specifies the event being listened for.  This is the event that must be fired in order for this Condition to be true.

Optional Fields:

Field Name

Description

Negate Result

Specifies if the result is negated.

If the object does not emit the specified event, then the condition is met.  For example, if there is a Screen Message resource and the learner does not close the message then the event would fire because the message was never closed.  

Ignore Previous

Specifies if the condition is listening only for the most current event emitted by the object.

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