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Audio resources are sound files to play in the experience - can be background noise, voiceover, sound effects, etc.
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Required Fields
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Field Name | Description |
Media | The Sound File. |
Optional Fields
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Field Name | Description |
Anchors | Set an anchor if you want to attach the sound to an object to make it seem like the sound is coming from the area specified. |
Loop | Check if you want the sound to repeat. |
Volume | 0 to 1, 1 is the default. |
Pitch | Adjust the pitch of the sound file. |
Track | Specify the track for the audio file to indicate its priority.
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Timer | Set delay or time of day settings. |
Priority | The order of the sounds.
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Open, Activate (can be active and not open if it is in line in a narrator track, for instance), Close, Complete.
Example in the Headset
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Open the frame you'd like to insert the audio into.
Drag the audio resource into the frame.
Click on Media. You will be presented with a list of audio files that you've previously added to this project.
Click on the audio file you'd like to add.
Choose any of the optional fields above.
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