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The Apply Effect resource allows the author to apply animations and visual effects on applicable objects in the scene. An effect can be an animation or some form of particle effect. It can be a powerful tool for bringing the character to life, or for allowing objects in your environment to react in response to the user.

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Required Fields

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Field Name

Description

World Objects

Specifies which scene objects will display an effect

Effects

Specifies the effect to be applied.

This effect can be an animation or a particle effect.

Optional Fields

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Field Name

Description

Speed

If applicable, specifies the speed (multiplier) of the effect.

A speed of 2.0 would reduce the duration of the effect by half.

Events

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There are no events emitted by an Apply Effect resource.  In order to stop an effect, you have to deactivate the resource.  

Example In the Headset

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In this example, I want my character Stacey to sit down.  The action of sitting down is done with an Apply Effect resource.  

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