The Set Object Properties resource changes the specific properties of a scene object. This resource can be used to make a scene object visible or not, or, change the light properties of a light asset.
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There are two different properties that this resource can manipulate.
Visibility
Light Properties
The Visibility property, when unchecked, can make a scene object invisible. Though the object is still in the scene, it cannot be seen by the user.
The Light property can be used to change the light properties of a light asset (will not work on other assets). The author can adjust the light's intensity, color, and range.
Required Fields:
Field Name | Description |
World Objects | Specifies the objects in the scene to be modified |
Property | Specifies the property to be changed. There are two different types of properties that can be changed: Visibility, and Light properties. |
Events:
Examples:
In the workshop scenario, I want to make the safety hat invisible to the learner and I want a green light to emit from the light fixture.
Create a new script, or use an existing script. I've created a separate script to keep things organized.
Add the scene objects that you will be customizing. I've added a new frame for Scene Objects and then added the safety hat and the light:
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Next, I created a new frame for the object properties. For the Safety Hat, I set the World Object as the hat and chose the Visibility option. Then, I left the Visibility box unchecked (this means invisible).
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For the light asset, I set the World Object as the lights, chose Light Properties from the Properties list, and then determined my light properties:
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After saving and testing in the headset, this was the result:
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