The Screen Media resource creates a panel displaying a media item in the scene.
You can select from three types of this resource - Guide, Inspector, or Playable. All three types are described individually below.
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Screen Media Guide
A Guide is always present - the user can not dismiss it (it doesn't have an "ok" button). Guides must be anchored to something in the scene (a scene anchor or a scene object.) Once the media item appears, it will automatically play for the duration of the media.
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Guide - Required Fields:
Field Name | Description |
Anchors | Specifies the object in the scene that the panel will attach to. This must be a Scene Anchor or a Scene Object. |
Media | Specifies the media item to be displayed. |
Guide - Optional Fields:
Field Name | Description |
Title | The title of the media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the media. |
End Position | Customize the end position of the media. |
Close when Complete | When chosen will emit a Close event when the media item is complete. |
Close Delay | Delay the close of the media. |
Events
Open, Activate, and Close (if the Close when Complete option is chosen).
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Screen Media Inspector
An Inspector appears when you click the object it is anchored to. Inspectors must be anchored to something in the scene (a scene anchor or a scene object.) Once the media item appears, it will automatically play for the duration of the media.
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Inspector - Required Fields
Field Name | Description |
Targets | Specifies the object in the scene that the panel will attach to. This must be a Scene Object. |
Media | Specifies the media item to be displayed. |
Inspector - Optional Fields
Field Name | Description |
Title | The title of the media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the media. |
End Position | Customize the end position of the media. |
Close when Complete | When chosen will emit a Close event when the media item is complete. |
Close Delay | Delay the close of the media. |
Events
Open, Activate, and Close (if the Close when Complete option is chosen).
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Screen Media Playable
A Playable is intractable - the user can accept the message and close the panel even before the media is complete.
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Playable - Required Fields
Field Name | Description |
Media | Specifies the media item to be displayed. |
Playable - Optional Fields
Field Name | Description |
Anchors | Specifies the object in the scene that the panel will attach to - a Scene Object or Scene Anchor. If left blank the media will appear in front of the learner. |
Title | The title of the media will display for the learner in the header of the panel. |
Playback Properties | Sets any playback properties of the media. |
Loop | Check if you want the sound to repeat. |
Pitch | Adjust the pitch of the sound file. |
Volume | 0 to 1, 1 is the default. |
Start Position | Customize the starting position of the media. |
End Position | Customize the end position of the media. |
Close when Complete | When chosen will emit a Close event when the media item is complete. |
Close Delay | Delay the close of the media. |
Timer | Set delay or time of day settings. |
Priority | Specifies how high the priority of the Media is. If multiple media items are used at the same time, the highest priority action will take effect.
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Events:
Open, Activate, Close, Complete.
Example in the Headset:
This is an example of the Playable Screen Media Resource.
Add the Screen Media resource to a frame.
Add the media by clicking on the + icon.
Add a title to the media (optional):
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This is what it would look like in the headset:
Video